šŸ’ŖPower-Ups

Power-Ups are special abilities that players can obtain during a match around the map which provides them an advantage in wining the game.

How it works

  • Single Power-Up - You can hold only 1 Power-Up at a time. This means that if you hold 2 charges of Double Jump and you collect a Haste, the Haste will replace the Double Jump.

  • Activation - Held Power-ups are activated by pressing the ā€œEā€ Key or Left Mouse Click.

  • Respawn - Once collected the power-ups disappear and will take some time before they respawn again.

  • Picking Dynamics - When a Player picks a Power-Up it instantly replaces any other Power-Up they have picked before UNLESS it's an active Power-Up with a duration. In this case, the active power-up gameplay effect should play out as intended for its duration and at the end of it the last power-up they picked is selected.

Example of picking up another power-up during an active Power-Up is in effect

  • Player has Haste effect active

  • During the Haste effect, the player collects Metamorphosis Power-Up

  • Haste remains active until duration is over

  • When Haste is over the player Power-Up icon changes to Metamorph

- Another slightly special case is when a Player has an aimable Power-Up (has 2 stages: inactive and aiming), they initiate aiming and then they pick another Power-Up. In both stages the Power-Up is instantly replaced by the ones that was picked, but if the Player was aiming, they are interrupted and go back to inactive status but with the new Power-Up selected.


Power-Up Types

Power-Ups can be of three types: Attack, Boost, and Defense. Choose the right tactics by using defensive, offensive, or boost power-ups to get a great advantage in a match!

Example of Attack Power-Ups:

Attack TypeDescription

Dynabomb

Throwable Bombs that explode after a short period of time.

Metamorph

Transform into a Metamorph and inflate to blast anyone around you.

Starbloom

Snazzy projectiles with a parabolic trajectory that explode on impact.

Hexnade

Any Players affected by these grenades temporarily turn into harmless, slow creatures.

Example of Boost Power Ups:

Boost TypeDescription

Haste

A Speed Boost is the simplest way to get ahead of other Players in a Race.

Double Jump

This considerably stronger second jump can be used to take shortcuts and avoid danger.

Jetpack

A useful tool that gives a controllable upwards boost, allowing flight for as long as the Power-Up lasts.


Example of Defense Power-Ups:

Defense TypeDescription

Ghost Potion

Transformation into a ghost-like entity, evading most hazards and phasing through Players

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